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Relics of an Unkown Past
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Takashi Diachi

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A game in progress, I have many plansbut has just started.
 
An RTS with prerendered sprites.
 
Basic storyline, global Ice Age is coming fast, and an ancient civilization was just discovered that surpassed our tech by centuries.
 
THe NAA (North American Alliance [Canada, America, and Mexico + other places] is in a race against the SAR (Soviet Asian Republic) to regain lost technology and to destroy the other.
 
As it is, everything is super basic. I only started worthing on it on Aug. 19th.
 
So far, we have the unit hierarchy set up, as well as one unit that has no pathfinding at all.
 
Selection box is up and working.

Relics of an Unknown Past